
ABOUT ROBERT BECHARA
- + 10 years of Unity Engine
- Ecosystem of Gameplay design
- Tools of editor to help game design
- Implementation of Character and animation
- Designed with Multi platform
Worked as senior game developer, Leaded +10 game development and mentoring the developer. Team scale: 1 PM, 2 senior game developer, 3 Game Developers, 2 junior game developer, 2 game designer, 3 artist
Game-play, level design
This is an idle game with a twist, you need to upgrade your weapons to be able to unlock more. Yet, the twist is that you need to enter the shooting range and shoot or destroy down targets to be able to go to the next weapon.
Made with
User-data, Game-play, level design, UX&UI
This is a hyper-casual game where you are a cat traveling from one planet to another and your goal is to destroy all the asteroids. The cat can move right to left and shoot an arrow upwards if it hits an asteroid, the asteroid will be cut into 2 pieces until it becomes small tiny pieces leading to nothing. There are multiple levels where the levels will get harder the more you progress the game. There are multiple power-ups that would help you with the levels.
Made with
Unique gesture game, level design
You are a root and you need to reach the end to win the level. You click and a root would stick on the clicked wall and sling shot the character to the other direction, the trick is that at the end you would have more roots giving the character more movement abilities, and new ways to use the environment for there advantage.
Made with
Level design, procedurally generated levels
This is a game with 7 mini puzzle games, that teaches kids how to avoid wasting resources. One game is a platformer, where the player needs to avoid the enemy and fix pips. The other is like fruit ninja cutting the correct particles to create energy, the last one was a puzzle game knowing what you should fix with specific step.
Made with
Pottery create game-play , level design,
This game allows the player to deform the pottery and then paint it in the way they want, to show of there creativity
Made with
Endless game
This game was a proof of concept for building a mini game in unreal engine with a team. Created a tool that allows the artist to visuals the effect on runtime and edits it to make it easier to edit
Made with
MULTI-MEDIA DEVELOPER
I had the privilege to work directly with Robert at RobocomVR. Robert is an individual you would want to have on your team. A great leader and an even better game developer. He builds the team around him and pushes everyone forward especially during crunch periods. This could be by raising morale or through offering solutions. Robert is a hard worker, critical thinker and a problem solver. Committed to his craft and his team. I highly recommend Robert, as he is a valuable asset to have on any team.
- Firas El Jerdy - AR/VR/XR Specialist | Multimedia Developer
SENIOR TECHINICAL ARTIST
I am writing to highly recommend Robert for any project or opportunity that requires top-notch technical skills and a positive attitude. As a developer, Robert is truly a master of solving bugs and has a strong track record of delivering high-quality work. His deep knowledge of a range of programming languages and software platforms, including Unity and C#, as well as proficiency in Unreal Engine and C++, make him a valuable asset to any team. In addition to his technical expertise, Robert is also a great team player. He is friendly, approachable, and always willing to lend a helping hand. His excellent communication skills and organizational abilities make him a natural leader, and he has demonstrated the ability to take on additional responsibilities and guide team members when needed. He is really fun to be around and a pleasure to work with, with a positive attitude that is infectious. Overall, Robert is an exceptional developer and team member. His skills and personality make him an invaluable asset to any project, and I have no doubt that he will excel in any role he takes on. I highly recommend him for any opportunity that requires top-notch technical skills and a positive attitude.
- David Moussa , Senior technical artist